Senior Art Director and Creative Director with over 20 years of experience in video games, collectibles, and digital media production. Specialized in visual development, team leadership, and art pipeline design for video games, collectibles, and interactive media.
Extensive experience leading multidisciplinary teams, establishing visual standards, and delivering high-quality assets across multiple productions.
Proven ability to align artistic vision with production goals while maintaining efficiency, consistency, and creative value.
Driven to create meaningful value through worldbuilding, storytelling, and the development of compelling visual universes for games and entertainment.
As the art director and head of the CGI department I am responsible for the whole art style and coherence of all the projects we work on, also the planning, strategy and leadership of a team of over 30 people, fixing day by day issues and helping the team to find ways to overcome artistic, technical and personal challenges, making sure we deliver quality products on time for all of our clients. Also meeting constantly with clients and making sure all their requirements are successfully accomplished.